The roles and jobs people in the group had for this project where never completely set.
Me - Digital animator (animated all digital elements), created the animatic, Inbetweener cleanup and general animation fixer (after finishing the digital elements)
Lauren - Traditional animator, Primarily animating the adult, Inked alot of the backgrounds, Compositor using aftereffects and premiere pro.
Gemma - Traditional animator, Primarily animating the child, Water coloured most backgrounds.
Jordan - He quit before the production stage and wasn't around much before hand. He isn't in our group anymore but is in the titles. Which i don't think is fair.
The only permanent roles where me as digital animator and lauren as compositor. Everything else was quite dynamic, we worked well as a group.
Each frame of the animation had to be keyed, inbetweened, cleaned, inked (for objects and backgrounds), water coloured (for objects and backgrounds), scanned, alpha channeled in photoshop, composited in aftereffects, exported by scene and finally all put together in premiere pro.
It was very slow to work like this but it was a style choice we wanted to achieve. The digital elements in the animation was to give antagonistical presence.
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